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Glossary K

Keeping player engagement high

  1. Game Playability vs Player Playability (Gamification Player Progression Tips)

Keyframe Animation

  1. Game Art vs Game Graphics (Player-Centric Gamification Tips)

Key metric evaluation

  1. Learning Objectives vs Learning Outcomes (Gamification-Based Learning Tips)

Key performance indicators (KPIs)

  1. Player Skills vs Player Competencies (Gamification Player Progression Tips)
  2. Assessment vs Evaluation (Gamification-Based Learning Tips)
  3. Public Achievements vs Private Achievements (Gamification Achievement Systems Tips)
  4. Game Progression vs Player Journey (Gamification Player Progression Tips)
  5. Game Success vs Player Success (Gamification Player Progression Tips)
  6. Player Skills vs Player Cap (Gamification Achievement Systems Tips)
  7. Learning Journey vs Learning Cycle (Gamification-Based Learning Tips)
  8. Game Rules vs Game Instructions (Gamification And Bloom’s Taxonomy Tips)
  9. Game-Based Learning vs Gamified Learning (Player-Centric Gamification Tips)
  10. Player Targets vs Player Goals (Gamification Player Progression Tips)
  11. Player Goals vs Game Objectives (Gamification Player Progression Tips)
  12. Player Metrics vs Game Metrics (Gamification Achievement Systems Tips)
  13. Player Rewards vs Player Achievements (Gamification Player Progression Tips)
  14. Individual Learning vs Team Learning (Gamification And Bloom’s Taxonomy Tips)
  15. Leaderboards vs Progress Bars (Gamification-Based Learning Tips)
  16. Player Levels vs Player Tiers (Gamification Achievement Systems Tips)
  17. E-portfolio vs Digital Badge (Gamification-Based Learning Tips)
  18. Player Stats vs Player Profile (Player-Centric Gamification Tips)

Key success factor

  1. Demand vs Supply (Virtual Economy Gamification Tips)

Kinesthetic feedback mechanism

  1. Learning Goals vs Learning Outcomes (Gamification And Bloom’s Taxonomy Tips)

Kinesthetic intelligence utilization

  1. Individual Learning vs Team Learning (Gamification And Bloom’s Taxonomy Tips)

Kinesthetic learners

  1. Deep Learning vs Surface Learning (Gamification-Based Learning Tips)
  2. Learning Styles vs Learning Preferences (Gamification-Based Learning Tips)

Kinesthetic Learning Approach

  1. Active Learning vs Passive Learning (Gamification And Bloom’s Taxonomy Tips)

Kinesthetic sense

  1. Virtual Reality (VR) Games vs Augmented Reality (AR) Games (Player-Centric Gamification Tips)

King of the hill

  1. Mobile Gaming vs Console Gaming (Player-Centric Gamification Tips)

Knowledge Acquisition

  1. Individual Learning vs Team Learning (Gamification And Bloom’s Taxonomy Tips)
  2. Progression vs Mastery (Gamification And Bloom’s Taxonomy Tips)
  3. Gamification vs Game-Based Learning (Gamification And Bloom’s Taxonomy Tips)
  4. Analyzing vs Evaluating (Gamification And Bloom’s Taxonomy Tips)
  5. Learning Objectives vs Learning Outcomes (Gamification-Based Learning Tips)
  6. Mechanics vs Dynamics (Gamification And Bloom’s Taxonomy Tips)
  7. Skills vs Competencies (Gamification And Bloom’s Taxonomy Tips)
  8. Levels vs Stages (Gamification And Bloom’s Taxonomy Tips)
  9. Virtual Goods vs Real Rewards (Gamification And Bloom’s Taxonomy Tips)
  10. Win State vs End State (Gamification And Bloom’s Taxonomy Tips)
  11. Player vs User (Gamification And Bloom’s Taxonomy Tips)
  12. Self-Assessment vs Peer Assessment (Gamification-Based Learning Tips)
  13. Game Goals vs Learning Goals (Gamification And Bloom’s Taxonomy Tips)
  14. Feedback vs Feed-forward (Gamification And Bloom’s Taxonomy Tips)
  15. Gamify vs Gameful (Gamification And Bloom’s Taxonomy Tips)
  16. Playtest vs Pilot Test (Gamification And Bloom’s Taxonomy Tips)
  17. Puzzles vs Problems (Gamification And Bloom’s Taxonomy Tips)
  18. Understanding vs Remembering (Gamification And Bloom’s Taxonomy Tips)
  19. Learning Goals vs Learning Outcomes (Gamification And Bloom’s Taxonomy Tips)
  20. Intrinsic Motivation vs Extrinsic Motivation (Gamification And Bloom’s Taxonomy Tips)
  21. Game Thinking vs Design Thinking (Gamification And Bloom’s Taxonomy Tips)
  22. Game Mastery vs Game Expertise (Gamification Achievement Systems Tips)
  23. Digital Games vs Board Games (Gamification And Bloom’s Taxonomy Tips)
  24. Active Learning vs Passive Learning (Gamification And Bloom’s Taxonomy Tips)
  25. Points vs Scores (Gamification And Bloom’s Taxonomy Tips)
  26. Achievement vs Completion (Gamification And Bloom’s Taxonomy Tips)

Knowledge acquisition aims

  1. Learning Outcomes vs Learning Goals (Gamification-Based Learning Tips)

Knowledge Acquisition Methods

  1. Challenges vs Quests (Player-Centric Gamification Tips)

Knowledge acquisition strategies

  1. Game Goals vs Learning Goals (Gamification And Bloom’s Taxonomy Tips)

Knowledge acquisition techniques

  1. Procedural Knowledge vs Declarative Knowledge (Gamification-Based Learning Tips)

Knowledge construction process

  1. Learning Theory vs Instructional Theory (Gamification-Based Learning Tips)

Knowledge level impact

  1. Learning Objectives vs Learning Outcomes (Gamification And Bloom’s Taxonomy Tips)

Knowledge Levels

  1. Points vs Scores (Gamification And Bloom’s Taxonomy Tips)
  2. Difficulty vs Complexity (Gamification And Bloom’s Taxonomy Tips)
  3. Player Types vs Learner Types (Gamification And Bloom’s Taxonomy Tips)
  4. Skills vs Competencies (Gamification And Bloom’s Taxonomy Tips)
  5. Analyzing vs Evaluating (Gamification And Bloom’s Taxonomy Tips)
  6. Formative Assessment vs Summative Assessment (Gamification And Bloom’s Taxonomy Tips)
  7. Game Goals vs Learning Goals (Gamification And Bloom’s Taxonomy Tips)
  8. Gameplay vs Game Mechanics (Gamification And Bloom’s Taxonomy Tips)
  9. Game Rules vs Game Instructions (Gamification And Bloom’s Taxonomy Tips)
  10. Gamification vs Game-Based Learning (Gamification And Bloom’s Taxonomy Tips)
  11. Learning Goals vs Learning Outcomes (Gamification And Bloom’s Taxonomy Tips)
  12. Learning Objectives vs Learning Outcomes (Gamification And Bloom’s Taxonomy Tips)
  13. Mechanics vs Dynamics (Gamification And Bloom’s Taxonomy Tips)

Knowledge management systems

  1. Just-in-Time Learning vs Just-in-Case Learning (Gamification-Based Learning Tips)

Knowledge recall

  1. Difficulty vs Complexity (Gamification And Bloom’s Taxonomy Tips)

Knowledge retention

  1. Knowledge Retention vs Information Overload (Gamification-Based Learning Tips)
  2. Informal Learning vs Formal Learning (Gamification-Based Learning Tips)
  3. Win State vs End State (Gamification And Bloom’s Taxonomy Tips)
  4. Self-Paced Learning vs Instructor-Led Learning (Gamification-Based Learning Tips)
  5. Open-Ended Question vs Closed-Ended Question (Gamification-Based Learning Tips)
  6. Storytelling vs Narrative (Gamification And Bloom’s Taxonomy Tips)
  7. Social Learning vs Solo Learning (Gamification-Based Learning Tips)
  8. Serious Games vs Educational Games (Gamification-Based Learning Tips)
  9. Learning Outcomes vs Learning Goals (Gamification-Based Learning Tips)
  10. Learner Satisfaction vs Learner Performance (Gamification-Based Learning Tips)
  11. Assessment vs Evaluation (Gamification-Based Learning Tips)
  12. Gamification vs Game-Based Learning (Gamification And Bloom’s Taxonomy Tips)
  13. Fun vs Engagement (Gamification And Bloom’s Taxonomy Tips)
  14. Deep Learning vs Surface Learning (Gamification-Based Learning Tips)
  15. Learning Analytics vs Educational Data Mining (Gamification-Based Learning Tips)
  16. Virtual Reality vs Augmented Reality (Gamification And Bloom’s Taxonomy Tips)
  17. Gamification vs Game-Based Learning (Gamification-Based Learning Tips)
  18. Self-Assessment vs Peer Assessment (Gamification-Based Learning Tips)
  19. Game Design vs Instructional Design (Gamification And Bloom’s Taxonomy Tips)
  20. Blended Learning vs Hybrid Learning (Gamification-Based Learning Tips)
  21. Learning Modules vs Learning Units (Gamification-Based Learning Tips)
  22. Learning Objectives vs Learning Outcomes (Gamification-Based Learning Tips)
  23. Player vs User (Gamification And Bloom’s Taxonomy Tips)
  24. Interactive Content vs Static Content (Gamification-Based Learning Tips)
  25. Learning Journey vs Learning Cycle (Gamification-Based Learning Tips)

Knowledge retention improvement

  1. Distance Learning vs Online Learning (Gamification-Based Learning Tips)
  2. Gamified Classroom vs Flipped Classroom (Gamification And Bloom’s Taxonomy Tips)
  3. Inquiry-Based Learning vs Discovery-Based Learning (Gamification-Based Learning Tips)
  4. Just-in-Time Learning vs Just-in-Case Learning (Gamification-Based Learning Tips)
  5. Learning Platform vs Learning Portal (Gamification-Based Learning Tips)
  6. Learning Resources vs Learning Materials (Gamification-Based Learning Tips)
  7. Lifelong Learning vs Continuous Learning (Gamification-Based Learning Tips)
  8. Mechanics vs Dynamics (Gamification And Bloom’s Taxonomy Tips)
  9. Mobile Learning (M-Learning) vs E-Learning (Gamification-Based Learning Tips)
  10. Role-Play vs Simulation (Gamification-Based Learning Tips)
  11. Self-Paced Learning vs Instructor-Led Learning (Gamification-Based Learning Tips)

Knowledge retention measurement

  1. Player Skills vs Player Competencies (Gamification Player Progression Tips)
  2. Skill Learning vs Skill Mastery (Gamification Player Progression Tips)

Knowledge Retention Methods

  1. Deep Learning vs Surface Learning (Gamification-Based Learning Tips)
  2. Lifelong Learning vs Continuous Learning (Gamification-Based Learning Tips)

Knowledge retention metrics

  1. Learning Outcomes vs Learning Goals (Gamification-Based Learning Tips)

Knowledge retention rates

  1. Action Games vs Strategy Games (Gamification And Bloom’s Taxonomy Tips)
  2. Learning Objectives vs Learning Outcomes (Gamification-Based Learning Tips)
  3. Analyzing vs Evaluating (Gamification And Bloom’s Taxonomy Tips)
  4. Learning Progression vs Learning Regression (Gamification-Based Learning Tips)

Knowledge retention strategies

  1. Lifelong Learner vs Adult Learner (Gamification-Based Learning Tips)

Knowledge Retention Techniques

  1. Just-in-Time Learning vs Just-in-Case Learning (Gamification-Based Learning Tips)
  2. Prior Knowledge vs Background Knowledge (Gamification-Based Learning Tips)

Knowledge sharing

  1. Collaborative Learning vs Cooperative Learning (Gamification-Based Learning Tips)
  2. Competition vs Cooperation (Gamification And Bloom’s Taxonomy Tips)
  3. Flipped Classroom vs Traditional Classroom (Gamification-Based Learning Tips)
  4. Inquiry-Based Learning vs Discovery-Based Learning (Gamification-Based Learning Tips)

Knowledge Sharing Culture

  1. Learning Community vs Learning Network (Gamification-Based Learning Tips)

Knowledge Sharing Forums

  1. Learning Community vs Learning Network (Gamification-Based Learning Tips)

Knowledge sharing networks

  1. Individual Learning vs Team Learning (Gamification And Bloom’s Taxonomy Tips)

Knowledge sharing opportunities

  1. Peer Learning vs Self-Learning (Gamification-Based Learning Tips)
  2. Multiplayer vs Single-player (Gamification And Bloom’s Taxonomy Tips)

Knowledge Sharing Platforms

  1. Peer Learning vs Self-Learning (Gamification-Based Learning Tips)
  2. Constructivist Learning vs Connectivist Learning (Gamification-Based Learning Tips)

Knowledge sharing sessions

  1. Learning Content vs Learning Context (Gamification-Based Learning Tips)

Knowledge transfer

  1. Assessment vs Evaluation (Gamification-Based Learning Tips)
  2. Player Progression vs Player Development (Gamification Achievement Systems Tips)

Knowledge transferability

  1. Real-World Learning vs Virtual World Learning (Gamification-Based Learning Tips)

Knowledge transfer optimization

  1. Procedural Knowledge vs Declarative Knowledge (Gamification-Based Learning Tips)

Knowledge Transfer Strategies

  1. Microlearning vs Macrolearning (Gamification-Based Learning Tips)

Know Your Customer (KYC) compliance

  1. Virtual Trade vs Digital Trade (Virtual Economy Gamification Tips)

Kolb’s cycle of learning

  1. Learning Theory vs Instructional Theory (Gamification-Based Learning Tips)

KPIs (Key Performance Indicators)

  1. Game Missions vs Player Tasks (Gamification Player Progression Tips)